He graciously agreed.
I think that typing is definitely a marketable skill in today's age, as it was when I was a teen. I remember learning to type by playing text-based (no graphics) computer games, especially those from a company called INFOCOM.
Now, you might already have an answer, or you might need to use our friend Google. But here's what you need to do to win and have a free keyboard cover sample mailed to you. Leave an answer to the following question in the comments of this post, and your answer MUST BE UNIQUE. In other words, if you had the greatest answer EVER, but someone already posted it -- find another answer!
So here's the question:
What is the name of one of these test-based computer games produced by Infocom?
The first 5 commenters with valid answers will win, so please leave me a way to contact you as well.
Now here's a nice post from the Keybodo team.
Why typing is a necessary
skill all students should learn
As we continue to move
deeper into the digital age, technology – as well as its role in the classroom
and students’ professional lives - continues to develop drastically. Currently,
voice and other input technologies are not relevant enough to meet demands in
school or the workplace. Therefore, the keyboard remains the primary option to
input information. Students nowadays have to use the keyboard in order to write
their essays, reports, and work on projects in groups. Over the course of a
school year, students will have to save hours of typing time. Without the
adequate typing skills, many students will risk falling behind in their
classwork as they waste unnecessary time on their assignments. Some
standardized tests used for state-wide quality control are administered through
computers, and having students type for questions is not unheard of. As they
gradually integrate into the work force, the students who do not acquire
keyboarding skills will lose an edge over the other job candidates that do.
Keyboarding skills impact
a person’s ability to communicate with others, even in social aspects.
Typically, typing skills are mostly applied to word processing software for
students. However, typing plays an important role in using database software,
programming, email, and instant message communication. Academically,
keyboarding skills are essential for students who are interested in higher
levels of education in field. Also, social media, text messaging, and chatting
online continue to increase rapidly. A student who is slow to develop on these
typing skills may miss opportunities to be more social and possibly interact
with industry people to build a network.
Why Typing Should be
Taught at Schools
Keyboarding should be
taught at schools since it is a skill that is not too time consuming or demanding
if properly instructed by trained teachers. It is important for students to
learn how to use the proper technique early on so they don’t have to break the
bad habits later. The developers of the known keyboarding software, Ultimate
Typing, assert that it will take less than 10 minutes of practice every day to
see improvements in typing speed and accuracy in two weeks. Many reasons aforementioned come up
for teaching typing sills but helping academic performance and securing
employment opportunities would be the two most important.
One Drawback of Typing
The one thing that has
been lost in the shift to a more technologically advanced classroom is
handwriting. What may seem a basic task is a multisensory experience for
students, which is why handwriting notes has been proven to help with long term
information retention. Typing does not have the multisensory benefits because
each key is identical: a flat, naked surface. Users cannot differentiate keys
by touch the they can with handwritten letters.
A solution to help
provide a multisensory experience for students
To help combat this
problem while still advocating students remain in line with using computers, a
tactile recognition keyboard cover has been developed by Keybodo. The tactile
(touch) keyboard cover makes typing not only a visual learning experience, but
also a tactile experience. So, students are able to “feel their words” and
visually see what they are typing on the screen. Keybodo’s cover has been
patented and initial tests have shown a dramatic reduction of typing errors.
Students using the cover have said they could feel when they made a mistake.
This instantaneous tactile feedback provides a strong option to correct typing
behavior gradually and give students a better understanding of the words on the
keyboard without each key feeling the same.
Keybodo’s Tactile
Character Recognition Keyboard cover can be found at www.keybodo.com along with similar products by the startup ed-tech
company.